1.) I think implementing a storyline with the color switching would be really good. For example, sad=blue, and red=mad kind of follow that and it would make a game very interesting!
2. Just add some dialog to it, it is good the way it switches from room to room but just some added dialog and perhaps your own assets would look good! It is a good start though!
1.) I think the use of switches and colouring in the specific sprite for which room you are in works really well.
2.) As it stands currently, there doesn't feel like there is a end goal. If there is, I can't easily find it. I think adding a puzzle aspect to the rooms would be interesting. Maybe in one palette you can't see the key because it's yellow on yellow, but in another you can, and so you can grab it to unlock a door.
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1.) I think implementing a storyline with the color switching would be really good. For example, sad=blue, and red=mad kind of follow that and it would make a game very interesting!
2. Just add some dialog to it, it is good the way it switches from room to room but just some added dialog and perhaps your own assets would look good! It is a good start though!
1.) I think the use of switches and colouring in the specific sprite for which room you are in works really well.
2.) As it stands currently, there doesn't feel like there is a end goal. If there is, I can't easily find it. I think adding a puzzle aspect to the rooms would be interesting. Maybe in one palette you can't see the key because it's yellow on yellow, but in another you can, and so you can grab it to unlock a door.