Prompt 1:  

Color Palette Play: Create a game that focuses solely on experimenting with different color palettes. Each room should use a unique palette, and players should be able to cycle through them to see how colors affect mood and atmosphere.

Playtester Questions: 

What is a more interesting way to implement the color switching then what was showcased in the game?

If this project is worked on more in the future, what is something you would want added to the experience?

StatusPrototype
PlatformsHTML5
AuthorAzuzaXD
Made withbitsy

Comments

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1.) I think implementing a storyline with the color switching would be really good. For example, sad=blue, and red=mad kind of follow that and it would make a game very interesting!

2. Just add some dialog to it, it is good the way it switches from room to room but just some added dialog and perhaps your own assets would look good! It is a good start though!

1.) I think the use of switches and colouring in the specific sprite for which room you are in works really well.

2.) As it stands currently, there doesn't feel like there is a end goal. If there is, I can't easily find it. I think adding a puzzle aspect to the rooms would be interesting. Maybe in one palette you can't see the key because it's yellow on yellow, but in another you can, and so you can grab it to unlock a door.